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1. Announcement:Factional Contract Changes Introduction - in Feedback/Requests [original thread]
Avinash Decker wrote: CCP Nullarbor wrote: Woo lots of feedback so far, thanks guys. We'll need a bit of time to discuss all the comments with the team. A couple of early tidbits though, basically stuff we have already discussed internally. ...
- by CCP Nullarbor - at 2013.10.19 16:15:00
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2. Announcement:Factional Contract Changes Introduction - in Feedback/Requests [original thread]
Aero Yassavi wrote: CCP Nullarbor wrote: As I said we expect specialists will exist in the game, but that won't be sustainable until the player market comes online. Until then we're not compromising on our big picture plan, so you'll need ...
- by CCP Nullarbor - at 2013.10.19 15:33:00
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3. Announcement:Factional Contract Changes Introduction - in Feedback/Requests [original thread]
Aero Yassavi wrote: Also in terms of team kills, I know there is no way to tell between an intentional TK and an accidental TK, but it really shouldn't matter. If you are TKing at all you are a liability to your team and should be punished (unl...
- by CCP Nullarbor - at 2013.10.19 15:07:00
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4. Announcement:Factional Contract Changes Introduction - in Feedback/Requests [original thread]
Aero Yassavi wrote: CCP Nullarbor wrote: No ISK Faction warfare right now will not be a sustainable career on its own. There will be objections to this of course but we are doing it on purpose for some good reasons. There is quite a lot of ...
- by CCP Nullarbor - at 2013.10.19 15:04:00
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5. Announcement:Factional Contract Changes Introduction - in Feedback/Requests [original thread]
SponkSponkSponk wrote: but they'll show up in Eve local, which will give a big hint that things are going down somewhere. Which might be okay, I guess, but i was expecting beacons, not local spikes :) That's fine, we want to be showing acti...
- by CCP Nullarbor - at 2013.10.19 13:18:00
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6. Sticky:Factional Contract Match Changes - in Feedback/Requests [original thread]
Brush Master wrote: CCP Nullarbor wrote: Regarding friendly fire suiciding as a means of griefing, we were brainstorming an idea where selecting the punish option on the death screen would cost the person being team killed some standing or m...
- by CCP Nullarbor - at 2013.10.19 12:56:00
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7. Announcement:Factional Contract Changes Introduction - in Feedback/Requests [original thread]
Absolute Idiom II wrote: Accidental Leak? Quote: EVE Orbitals On my todo list is to add kill mails for OB, LP rewards and improve the locating of battles. We have some rough ideas for a battle finder in EVE to help the FW guys out. Making t...
- by CCP Nullarbor - at 2013.10.19 12:44:00
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8. Sticky:Factional Contract Match Changes - in Feedback/Requests [original thread]
Regarding friendly fire suiciding as a means of griefing, we were brainstorming an idea where selecting the punish option on the death screen would cost the person being team killed some standing or maybe ISK, but relative to their standing level....
- by CCP Nullarbor - at 2013.10.19 11:37:00
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9. Announcement:Factional Contract Changes Introduction - in Feedback/Requests [original thread]
Woo lots of feedback so far, thanks guys. We'll need a bit of time to discuss all the comments with the team. A couple of early tidbits though, basically stuff we have already discussed internally. Friendly Fire I can see us also doing a max TK p...
- by CCP Nullarbor - at 2013.10.19 07:27:00
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10. Announcement:Factional Contract Changes Introduction - in Feedback/Requests [original thread]
So while we are already under way implementing the core of these changes, a lot of the specifics are still up for debate so we want to hear concise and reasoned feedback on everything. Please take the time to chew on this for a bit, ask questions ...
- by CCP Nullarbor - at 2013.10.18 17:48:00
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11. Can we please have an ETA on the team channel bug fix & other issues - in Feedback/Requests [original thread]
Squad deploy bug is being worked on, I have a patch going out Monday which hopefully fixes it.
- by CCP Nullarbor - at 2013.09.15 17:20:00
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12. (Request) Mails deleting - in Feedback/Requests [original thread]
It's on the release backlog, it annoys us too.
- by CCP Nullarbor - at 2013.09.14 13:52:00
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13. The problems with faction warfare - in Feedback/Requests [original thread]
So, how did you get a copy of our design plans? I want names, places and dates
- by CCP Nullarbor - at 2013.09.14 13:51:00
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14. (Request) Delete all mail/ Mark as read all mail - in Feedback/Requests [original thread]
Yep, it's on our backlog.
- by CCP Nullarbor - at 2013.09.08 20:57:00
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15. [Request] Bring back Eve timer for PC battle screen - in Feedback/Requests [original thread]
Yes this was an oversight, we will add it back in.
- by CCP Nullarbor - at 2013.09.08 20:56:00
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16. Matchmaking - in Feedback/Requests [original thread]
This is a known bug, we are working on it right now actually. Restarting the game should fix it for you.
- by CCP Nullarbor - at 2013.09.07 14:05:00
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17. Matchmaking And New Game Mode Idea - in Feedback/Requests [original thread]
LongLostLust wrote: CCP Nullarbor wrote: We are working on improved matchmaking but it won't be based on skill points like you suggest because that mostly indicates how old a player is, not how good they are. I am hoping to write up a develo...
- by CCP Nullarbor - at 2013.07.12 01:43:00
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18. Matchmaking And New Game Mode Idea - in Feedback/Requests [original thread]
We are working on improved matchmaking but it won't be based on skill points like you suggest because that mostly indicates how old a player is, not how good they are. I am hoping to write up a developer blog about it all when we are closer to rel...
- by CCP Nullarbor - at 2013.07.12 01:21:00
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19. [IMPERATIVE FEEDBACK] CCP you HAVE to fix this - in Feedback/Requests [original thread]
Telcontar Dunedain wrote: CCP Nullarbor wrote: Telcontar Dunedain wrote: If by "challenge" you mean some kind of wager like the old system? I don't like that. Complicated hasn't worked out so far. Leave it in PC. Nope. Telcontar Dun...
- by CCP Nullarbor - at 2013.06.30 01:56:00
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20. [IMPERATIVE FEEDBACK] CCP you HAVE to fix this - in Feedback/Requests [original thread]
Avinash Decker wrote: CCP Nullarbor wrote: So as a few people have pointed out in this thread already that the academy itself is fine and actually meets our intended goal which is to provide a safe area to practice the first few games before...
- by CCP Nullarbor - at 2013.06.30 01:53:00
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